"'The Zweihänder' is a massive two-handed German sword with a wavy blade that deals out extreme levels of punishment with heavy, slow swings."
The Zweihänder is the final Primary Greatsword available to the Vanguard. It carries one of the most powerful sprint attacks in the game, which is greatly amplified by the weapon's wide horizontal swing. This makes it a great weapon for multikills, though be wary of allies.
Despite its high damage, the slow speed of the weapon becomes a problem when fighting fast weapons. Thus, wielders should be ready to switch to their secondary as needed -especially when fighting in tight corridors where the weapon's long reach makes it impractical.
Along with a swing manipulation, the swings can often be delayed enough to catch the enemy off-guard at the end of their parry animation. Pressing "X" will help with the Zwehander's special ability. This is often used against low armored opponents such as the Archer . Back handing the opponent and getting him to open, then pressing "X" will get you a definite victory.
Note that the statistics on this page are the ones shown on the website. In-game, it shows 76% damage. updated 2/04/13
- The in-game model is actually one of a Flammenschwert (literally Flame-sword) or Flamberge. A standard Zweihänder has a straight blade.
- Zweihänders were designed to cut gaps into pikemen formations. The technique for this function is not present in the game, which was to continuously cut upwards and diagonally, alternating between right-to-left and left-to-right cuts with each swing. This technique resembled a tight figure eight as the top of the last swing looped around to begin the bottom of the previous swing.
- This function is why weapons of this type were also known as Gassenhauer (lit. alley-chopper), which is coincidently a somewhat old-fashioned German word for popular songs (you hear people singing in the alleys).
- The term "Zweihänder" literally means "2-handed" in German.
- Another use for this sort of blade was to counter cavalry often by lopping the legs out from under enemy steeds.
- This sort of sword was not often used in duels.
- The upper grip and hand guard were for a gripping technique that could afford the wielder extra control and accuracy during a fight, a technique known as half-swording.