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Damage

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Each attack of each weapon does different damage. Moreover, there are different types of damage, every class having varying resistances and vulnerabilities to these types. Note that some weapons can do two types of damage simultaneously, such as the Morning Star's pierce-blunt or the Falchion's slash-blunt. There are currently no pure swing-pierce attacks in the game, though it may be added in the future.

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Generally speaking (and there are many exceptions),

Daggers and Swords (both 1 handed and 2 handed) do swing damage, and have a powerful piercing stab.

Axes (Both 1 handed and 2 handed) do high swing-blunt damage, and have a weak blunt stab.

Spears and Polearms have powerful ranged piercing stab(s) and swing(s) respectively at the cost of the other coresponding attack's damage. Spears exchange their overhead swing for a powerful piercing Lunge.

Blunt Weapons (both 1 handed and 2 handed) only do one type of damage, either pure blunt or pure blunt-pierce. They generally have weak stabs.

Ranged weapons can be of either pierce, blunt, swing, or general damage types with varying amounts of power; Javelins also have a piercing melee stab and a blunt overhead shield bash.

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Swing damage is most potent on Archers, and not very potent on Knights.

Pierce damage is most potent on Vanguards, and does the most consistent damage across classes.

Blunt damage is most potent on Knights, and less potent on Archers.

General damage does universal damage independent of class defenses.

Men-at-Arms have no one weakness, but don't have great defenses either.

Damage Types Edit

Pierce
Pierce = 1.0
Blunt
Blunt = 1.0
Swing
Swing = 1.0
PierceBlunt
Pierce = 0.5
Blunt = 0.5
SwingBlunt
Swing = 0.5
Blunt = 0.5
PierceSlash
Swing = 1.0
Generic
always 100%

Damage Resistances Edit

Archer
Swing = 1 
Pierce = 0.9
Blunt = 0.8
PierceBlunt = 0.85
SwingBlunt = 0.9
PierceSlash = 1
MAA
Swing = 0.85
Pierce = 0.85
Blunt = 0.85
PierceBlunt = 0.85
SwingBlunt = 0.85
PierceSlash = 0.85
Vanguard
Swing = 0.6
Pierce = 0.8
Blunt = 0.7
PierceBlunt = 0.75
SwingBlunt = 0.65
PierceSlash = 0.6
Knight
Swing = 0.4
Pierce = 0.5
Blunt = 0.6
PierceBlunt = 0.55
SwingBlunt = 0.5
PierceSlash = 0.4

Damage Modifiers
Head = 1.25
Head (projectiles) = 1.5
Torso = 1
Arms = 1
Legs = 0.8
Legs (projectiles) = 0.6

Table Edit

Note that each class has 100 base health. They only differ in their resistances, which allows some classes to endure more damage than others. See also Health System.

Archer Man-at-Arms Vanguard Knight
Weapon Attack Base
Damage
Type Head Torso Arms Legs Head Torso Arms Legs Head Torso Arms Legs Head Torso Arms Legs
Shortbow Bodkin Arrow 55 Pierce 75 50 50 30 70 47 47 28 66 44 44 26 41 28 28 17
Broadhead Arrow 55 Swing
Fire Arrow 45 Generic
Longbow Bodkin Arrow 75 Pierce
Broadhead Arrow 75 Swing
Fire Arrow 45 Generic
Warbow Bodkin Arrow 105 Pierce
Broadhead Arrow 105 Swing
Fire Arrow 45 Generic
Light Crossbow Bolt 98 Pierce
Crossbow Bolt 113 Pierce
Heavy Crossbow Bolt 120 Pierce
Shortspear Throw 105 Pierce
Sprint Throw 105 Pierce
Slash 40 Blunt
Overhead 35 Blunt
Stab 45 Pierce
Javelin Throw 115 Pierce
Sprint Throw 115 Pierce
Slash 40 Blunt
Overhead 35 Blunt
Stab 60 Pierce
Heavy Javelin Throw 120 Pierce
Sprint Throw 120 Pierce
Slash 40 Blunt
Overhead 35 Blunt
Stab 60 Pierce
Flanged Mace Slash 65 Blunt
Overhead 65 Blunt
Stab 30 Blunt
Morning Star Slash 55 PierceBlunt
Overhead 65 PierceBlunt
Stab 40 PierceBlunt
Holy Water Sprinkler Slash 50 PierceBlunt
Overhead 60 PierceBlunt
Stab 40 PierceBlunt
Maul Slash 100 Blunt
Overhead 125 Blunt
Stab 40 Blunt
Grand Mace Slash 85 PierceBlunt
Overhead 100 PierceBlunt
Stab 55 Blunt
Warhammer Slash 75 Blunt
Overhead 85 Blunt
Stab 35 PierceBlunt
Hunting Knife Slash 40 Swing
Overhead 40 Swing
Stab 30 Pierce
Broad Dagger Slash 35 Swing
Overhead 35 Swing
Stab 40 Pierce
Thrusting Dagger Slash 30 Swing
Overhead 30 Swing
Stab 45 Pierce
Cudgel Slash 45 Blunt
Overhead 50 Blunt
Stab 20 Blunt
Shortsword Slash 40 Swing
Overhead 45 Swing
Stab 50 Pierce
Sprint Attack 65 Swing
Saber Slash 40 Swing
Overhead 45 Swing
Stab 40 Pierce
Sprint Attack 85 Swing
Broadsword Slash 60 Swing
Overhead 70 Swing
Stab 55 Pierce
Falchion Slash 70 SwingBlunt
Overhead 75 SwingBlunt
Stab 40 Pierce
Norse Sword Slash 50 Swing
Overhead 60 Swing
Stab 65 Pierce
Claymore Slash 75 Swing
Overhead 85 Swing
Stab 70 Pierce
Sprint Attack 85 Swing
Greatsword Slash 80 Swing
Overhead 90 Swing
Stab 70 Pierce
Sprint Attack 100 Swing
Zweihander Slash 90 Swing
Overhead 100 Swing
Stab 70 Pierce
Sprint Attack 90 Swing
Hatchet Slash 65 SwingBlunt
Overhead 70 SwingBlunt
Stab 30 Blunt
Sprint Attack 120 SwingBlunt
War Axe Slash 70 SwingBlunt
Overhead 78 SwingBlunt
Stab 30 Blunt
Sprint Attack 130 SwingBlunt
Dane Axe Slash 60 SwingBlunt
Overhead 75 SwingBlunt
Stab 25 Blunt
Sprint Attack 105 SwingBlunt
Double Axe Slash 85 SwingBlunt
Overhead 95 SwingBlunt
Stab 45 Blunt
Bearded Axe Slash 75 SwingBlunt
Overhead 87 SwingBlunt
Stab 40 Blunt
Pole Axe Slash 70 SwingBlunt
Overhead 90 SwingBlunt
Stab 80 Blunt
Spear Slash 40 Pierce
Overhead 70 Pierce
Stab 45 Blunt
Sprint Attack 100 Pierce
Brandistock Slash 50 Pierce
Overhead 90 Pierce
Stab 455 Blunt
Sprint Attack 90 Pierce
Halberd Slash 70 SwingBlunt
Overhead 85 SwingBlunt
Stab 75 Pierce
Sprint Attack 105 Pierce
Bardiche Slash 80 SwingBlunt
Overhead 100 SwingBlunt
Stab 40 Pierce
Sprint Attack 85 Pierce
Billhook Slash 65 SwingBlunt
Overhead 75 SwingBlunt
Stab 70 Pierce
Sprint Attack 100 Pierce
Longsword Slash 75 Swing
Overhead 85 Swing
Stab 65 Pierce
Messer Slash 85 Swing
Overhead 90 Swing
Stab 60 Pierce
Sword of War Slash 85 Swing
Overhead 90 Swing
Stab 60 Pierce
Longsword 1H Slash 60 Swing
Overhead 75 Swing
Stab 55 Pierce
Messer 1H Slash 70 Swing
Overhead 75 Swing
Stab 50 Pierce
Sword of War 1H Slash 55 Swing
Overhead 60 Swing
Stab 70 Pierce
Oilpot Burn 35 Generic
Throwing Knife Throw 45 Pierce
Throwing Axe Throw 70 Pierce
Ballista Bolt 500 Pierce
Torch Throw 35 Generic
Kick 5 Generic
Shield Bash 5 Generic

[1]

  • 1H: one-hoofed

References Edit

  1. CMW Damage Values
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